Geoff's Website

Black and white illustration prices are on request and will be between £20 and £250

Geoff Taylor has illustrated book covers for many publishers around the world for over 40 years. Geoff is best known within the Fantasy and Sci Fiction genres for his book cover art. working with authors such as Raymond E. Feist, David Eddings, Katharine Kerr, Jack Vance and many others. Warhammer Rulebook

Geoff has created paintings for Games Workshop, the largest role-playing games company in the world, for use on their White Dwarf magazine, Warhammer box covers and bookcovers for the Black Library. Wolf from Wolf Brother

There are also hundreds more illustrations inside books, such as The Chronicles of Ancient Darkness: (Illustration from Wolf Brother Book 1) a series of 6 books by Michelle Paver. Geoff was also one of the illustrators for Jeff Waynes Musical Version of The War of the Worlds Album booklet.

Siesta - wolf cubs resting

Geoff is also an accomplished wildlife artist, this can be seen in the detail of his wildlife art, paintings of wolves, owls, deer and other animals. Wildlife Prints can be found in For Sale section of the website.

To view the artwork, many of which are for sale, go to Galleries then select from the list.


First Sword

After the spectacular victory at Kortag, Thandor appears safe. Bek and Jez, however, are imprisoned and in grave danger. Forced to fight in the deadly arena where all who face them are enemies, they make plans for their escape... but to escape, they must first survive. Perdimonn, Warder of the Earth Key, also faces a perilous road. The powerful Magician, Selkor, having restored Darkweaver's amulet, is now attempting to gather the Keys of Power. Perdimonn must risk everything to stop...

Mythago Wood / Lavondyss

The Huxley family lives on the edge of Ryhope Wood in a remote corner of Britain. One by one, the Huxley men are drawn into the wild, primitive life of Ryhope Wood. They are lured by their curiosity, by the beauty of one of the mythical beings living there, and by their lust for power over the beast-like humans who inhabit the wood.

The Valley of Horses

Cruelly cast out by the new leader of the ancient Clan that adopted her as a child, Ayla leaves those she loves behind and travels alone through a stark, open land filled with dangerous animals but few people, searching for the Others, tall and fair like herself. The short summer gives her little time to look, and when she finds a sheltered valley with a herd of hardy steppe horses, she decides to stay and prepare for the long glacial winter ahead. Living with the Clan has taught Ayla many...

Dawn Wind This Painting is for Sale

In the sixth century A.D. the Saxons ruled Southern England. After the great battle of Aquae Sulis, Owain, injured, wakes to find his father and brother killed during the fight. On the battlefield the only other living thing is a lean and hungry dog. This story covers the twelve years following the battle and describes the life and adventures of Owain during this time of historic change in the annals of England.

The Demon Spirit

The Demon Spirit. Elbryab and Pony hope that the tide of darkness unleashed on Corona in "The Demon Awakens" is at last receding. Yet despite past sacrifices and endeavours there is no sign that evil is on the retreat. It falls to the two to deal with dangerous magic.

Keeper of the Keys

Ivainson Jaric, Keeper of the Keys, heir of the Firelord, is being hunted down by the Accursed. His blood gifts him with raw power but not enough to overcome the evil forces.

Future Indefinite This Painting is for Sale

Future Indefinite. Edward Exeter assumes the mantle of Liberator in the strange, alternate world called Nextdoor a far-flung outpost of British imperialism where earthborn mortals possess the powers of gods. His decision has made him the target of betrayals and murderous plots. But Exeter has learned the Game well in his short time in Nextdoor and he plays it boldly to its unexpected, worlds-shattering conclusion.

Glitterspike Hall

From his ancient palace high above the twisting narrow streets of the City of Glor and the treacherous frozen marshes of Gnarlsmyre, Miresnare, Lord of the Glitterspike rules with an iron hand. But his days are numbered and he has no son.

Sailing to Sarantium

The first of a two-volume story continuing that of the world created in "Tigana". The empire of Sarantium is beset to east and west but Valerius II wishes to take back the western lands which gave birth to the empire he now rules. The master mosaicist, Caius Crispus, is called upon to play a role.

Belgarath the Sorcerer (v2)

Belgarath the Sorcerer. The life story of Belgararth the Sorcerer: his own account of the great struggle that went before the Belgariad and the Malloreon, when gods stills walked the land. Here is the full epic story of Belgarath, the great sorcerer learned in the Will and the Word on whom the fate of the world depends. Only Belgarath can tell of those near-forgotten times when Gods still walked the land: he is the Ancient One, the Old Wolf, his God Aldur's first and most-favoured...