Geoff's Website

Black and white illustration prices are on request and will be between £20 and £250

Geoff Taylor has illustrated book covers for many publishers around the world for over 40 years. Geoff is best known within the Fantasy and Sci Fiction genres for his book cover art. working with authors such as Raymond E. Feist, David Eddings, Katharine Kerr, Jack Vance and many others. Warhammer Rulebook

Geoff has created paintings for Games Workshop, the largest role-playing games company in the world, for use on their White Dwarf magazine, Warhammer box covers and bookcovers for the Black Library. Wolf from Wolf Brother

There are also hundreds more illustrations inside books, such as The Chronicles of Ancient Darkness: (Illustration from Wolf Brother Book 1) a series of 6 books by Michelle Paver. Geoff was also one of the illustrators for Jeff Waynes Musical Version of The War of the Worlds Album booklet.

Siesta - wolf cubs resting

Geoff is also an accomplished wildlife artist, this can be seen in the detail of his wildlife art, paintings of wolves, owls, deer and other animals. Wildlife Prints can be found in For Sale section of the website.

To view the artwork, many of which are for sale, go to Galleries then select from the list.


Jimmy the Hand

Jimmy the Hand, boy thief of Krondor, lived in the shadows of the city. The sewers were his byways and a flea-ridden, rat infested cellar his home. Although gifted beyond his peers, he was still but a nimble street urchin, a pickpocket with potential. Until the day he met Prince Arutha. Aiding the Prince in his rescue of Princess Anita from imprisonment by Duke Guy du Bas-Tyra, Jimmy ran afoul of Black Guy's secret police. But his situation gets worse when he blatantly disregards the...

Sacred Seven

In a world devastated by the minions of the merciless Elfwitch, a young mercenary, her dragon, a dwarf, and a royal spy seek to overthrow their conqueror and reunite their rival nations.

The Plains of Passage (Blue) This Painting is for Sale

The Plains of Passage. Ayla and Jondalar set out on horseback across the windswept grasslands of Ice Age Europe. To the hunter-gatherers of their world--who have never seen tame animals--Ayla and Jondalar appear enigmatic and frightening. The mystery surrounding the woman, who speaks with a strange accent and talks to animals with their own sounds, is heightened by her uncanny control of a large, powerful wolf. The tall, yellow-haired man who rides by her side is also held in awe, not only for...

Banners of Gold

The enchanting Alix of Wanthwaite returns in a suspenseful and richly textured adventure in which nothing less than the future of England is at stake. Alix is home at her beloved estate on the Scottish border when King Richard's soldiers march into her castle and demand to take her to the Continent with them. King Richard has been captured while on Crusade, and Alix is among the nobles whose lives will be collateral for the king's ransom. But when she's delivered to Queen...

The Diamond Warriors

The world of Ea is an ancient world settled in eons past by the Star People. However, their ancestors floundered, in their purpose to create a great stellar civilisation on the new planet: they fell into moral decay. Now a champion has been born who will lead them back to greatness, by means of a spiritual -- and adventurous -- quest for Ea's Grail: the Lightstone. His name is Valashu Elahad, and he is destined to become King. Blessed (or cursed?) with an empathy for all living things, he...

The Wind Singer

After Kestrel Hath rebels against the stifling rules of Amaranth society and is forced to flee, she, along with her twin brother and a tagalong classmate, follow an ancient map in quest of the legendary silver voice of the wind singer, in an attempt to heal Amaranth and its people.After Kestrel Hath rebels against the stifling rules of Amaranth society and is forced to flee, she, along with her twin brother and a tagalong classmate, follow an ancient map in quest of the legendary silver voice...

Enchanters End Game

The quest was over. The Orb of Aldur was restored. And once again, with the crowning of Garion, there was a descendant of Riva Iron-grip to rule as Overlord of the West. But the Prophecy was unfulfilled. In the east, the evil God Torak was about to awaken and seek dominion. Somehow, Garion had to face the God, to kill or be killed. On the outcome of that dread duel rested the destiny of the world. Now, accompanied by his grandfather, the ancient sorcerer Belgarath, Garion headed toward the...

King of Murgos

In this second book of The Malloreon, Garion and Ce'Nedra continue the quest begun in Guardians of the West. In their party travel the immortal Belgarath the Sorcerer, his daughter Polgara the Sorceress, and the little Drasnian, Silk. Garion knows now that it is the mysterious figure Zandramas who is responsible for the abduction of his infant son, and he and his companions journey many miles and encounter many strange beings in their search for him. Their way leads through the foul...

Devil Water This Painting is for Sale

Devil Water. An historical drama set in the time of the Jacobite Risings of 1715 & 1745. The book also focuses on an early misalliance that Charles would have in Northern England that would give him the love of his life, his daughter Jenny. The lives of Charles Radcliffe and Jenny are artfully drawn, taking the reader through two Jacobite rebellions and the political wheeling and dealing that such engendered. The impact that these political intrigues would have upon their lives is well...

Warrior Scarlet

In Bronze Age Britain, Drem must overcome the disability of a crippled arm in order to pass his tribe's test of manhood and become a warrior.