Geoff's Website

Black and white illustration prices are on request and will be between £20 and £250

Geoff Taylor has illustrated book covers for many publishers around the world for over 40 years. Geoff is best known within the Fantasy and Sci Fiction genres for his book cover art. working with authors such as Raymond E. Feist, David Eddings, Katharine Kerr, Jack Vance and many others. Warhammer Rulebook

Geoff has created paintings for Games Workshop, the largest role-playing games company in the world, for use on their White Dwarf magazine, Warhammer box covers and bookcovers for the Black Library. Wolf from Wolf Brother

There are also hundreds more illustrations inside books, such as The Chronicles of Ancient Darkness: (Illustration from Wolf Brother Book 1) a series of 6 books by Michelle Paver. Geoff was also one of the illustrators for Jeff Waynes Musical Version of The War of the Worlds Album booklet.

Siesta - wolf cubs resting

Geoff is also an accomplished wildlife artist, this can be seen in the detail of his wildlife art, paintings of wolves, owls, deer and other animals. Wildlife Prints can be found in For Sale section of the website.

To view the artwork, many of which are for sale, go to Galleries then select from the list.


The Greenstone Grail

Bartlemy Goodman is approximately 1500 years old. An albino of Greek parentage he was born in Byzantium amidst the decline of the Roman Empire and now resides in the village of Thornyhill, England with his dog, Hoover. Bartlemy is one of the Gifted. But long experience has taught him the perils of the power of the witch-kind and so throughout the ages has channelled his considerable talents into cooking, his culinary prowess becoming the stuff of legend: he worked for the Borgias, was among the...

Last Pendragon

A variation on the Arthurian legend, opening as Arthur is mortally wounded in a battle during which he kills his turncoat son Medraut. Near death, Arthur bids the knight Bedwyr to cast the magical sword, Caliburn, into a lake, but Bedwyr disobeys and hides it in a tree. Returning to the British Isles 11 years later from a stint in Rome, Bedwyr meets Arthur's grandson--evil Medraut's only surviving son--Irion. Although Irion begs Bedwyr to help the Britons in their lethal rivalry with...

Belgarath the Sorcerer

The story of Belgarath, the great sorcerer learned in the Will and the Word, on whom the fate of the world depends. This is his own account of the struggle that went before "The Belgariad" and "The Malloreon". Only one man could tell of those near-forgotten times. That man is known as the Old Wolf.

The Door Into Fire

Herewiss, Prince of the Brightwood, is the only man in centuries to possess the Power of the Flame, but he cannot use or control it not even to help his dearest friend, Freelorn, the exiled Prince of Arlen. Herewiss faces a devastating choice. Shall he join Freelorn in his fight to regain his kingdom? Or shall he abandon his friend to seek out the ancient castle where doors are said to lead to other worlds, worlds where, perhaps, he can learn to control the Power that burns within him.

The Demon Awakens

THE DEMON AWAKENS is the first of a new series of fantasy novels that takes two orphaned children to a destiny that will change their world. With a superb magic system, unforgettable characters, vividly described violence, an ancient evil and a unique take on religion within a fantasy world this is superb fantasy from an author with a bestselling track record.

Imperial Assassin

Declared outlaws by the Emperor, the Guild of Assassins strikes back hard. The Emperor must act fast. He needs someone to infiltrate the Guild. All attempts to locate the assassins' headquarters have failed and Femke is already known to the assassins. So Reynik, the young legionnaire, must penetrate their inner circle to discover the Guild's secrets. But secrets kept hidden for over five centuries command a high price is Reynik is ready to risk his life for the mission?

Wrath of Ashar

Wrath of Ashar. The birth of the destined champion, Kedryn Caitin, brings new hope to the Three Kingdoms in their ultimate battle with barbarian tribes led by a mysterious being with terrifying powers.

The Company of Glass

Tarquin the Free finds himself forced to risk everything in Jai Khalar, the otherworldly home of the Knowledge, when his homeland Everien is threatened by the Sekk, who command an army almost too large to comprehend.