Games Workshop

Select an option from the menu on the left to see the artwork Geoff created for the covers for the White Dwarf gaming magazine, which also feature on Boxed Games,  Black Library book cover art, and "OTHERS" also Workshop related artwork.


Giantslayer

As the darkness gathers over the isle of Albion, foul creatures stalk the lands and the omens tell of a coming powerful enemy. Gotrek and Felix are compelled to fight the evil that terrorises the people before it can grow to threaten the whole world. With the aid of the high elf mage, Teclis, they must decipher and use the secrets of the Old Ones. Only then can they hope to vanquish the dark master.

White Dwarf 190 - Necromunda

Games Workshop's Necromunda game involves small gangs fighting for supremacy in the hive underworld. It allows for advance of the gangs as more games are played, as they gain more skills, money, and of course weapons to help them become the rulers of the Under Hive. Necromunda is a game of fierce combat between rival gang fighters in the dangerous underworld of the Necromundan hives.

Gotrek & Felix - Third Omnibus

Would-be poet Felix Jaeger accidentally signs up for a lifetime of adventure after swearing a drunken oath to the dwarf, Gotrek Gurnisson. The trollslayer is wandering through the Old World, seeking an honourable death in combat to redeem his honour. As the pair survive one adventure after another, with Gotrek vanquishing the most fearsome opponents, will Felix ever be able to fulfil his vow and return to a normal, peaceful life? This omnibus collects the three thrilling adventures of...

Trollslayer

After fleeing the authorities in the Imperial city of Altdorf, writer Felix Jaeger swears a drunken oath to the dwarf Gotrek Gurnisson to record his death saga. In the cold light of day, Felix’s worst fears are confirmed as he learns that Gotrek is a Trollslayer. Their travels throw them into a string of extraordinary adventures as Felix tries to survive his companion’s destiny.

White Dwarf 234 The Undead

The Vampires of the Old World claim dominion over the mortal remains of all earthly creatures. To die is to surrender oneself to their power. Patient, cunning, devious, the Vampires work to conquer the lands of the living with ancient and corrupt sorcery. Should they succeed in their dreaded goals, the rays of the sun shall be forever suffocated by the night, and the age of men will be replaced by an age of the dead.

White Dwarf 176 Talisman

Talisman. The third edition of one of Games Workshop's most popular board games. Enter a world of fantastic heroic adventure, where magic really works and monsters roam the land. You are an adventurer on a quest to retrieve the fabled Crown of Command from its fearsome guardian, the Dragon King. You must find one of the Magic Talismans that will allow you to enter the Dragon King's lair and then defeat him in mortal combat. On your quest you will encounter powerful enemies, discover...

Fantasy Roleplay: A Grim World of Perilous Adventure

Explore the grim fantasy world of Warhammer first hand with the awesome new edition of the classic role playing game. The core rulebook contains all you need to play - sections on character generation, careers, combat, magic - both divine and sorcerous, and religion as well extensive background information on the dark world of Warhammer. Full details on how to run a game, as well as a complete introductory adventure are also included. Packed with artwork from the likes of Geoff Taylor, Jon...

Inferno! Tales of Fantasy and Adventure

Inferno! Tales of Fantasy and Adventure(originally Carnage) was a bi-monthly magazine published from 1997 to 2004 by Games Workshop's publishing division, Black Library, which was initially just the name of the team brought together to work on Inferno!. It presented fiction, artwork, and comics set in the fictional universe's of Games Workshop's fantasy and science fiction games. These initially included Warhammer Fantasy Battle, Warhammer 40,000, and Necromunda, and later added...

Ragnars Claw

RAGNAR'S CLAW A Space Wolf novel by William King F ROM THE DEATH - WORLD of Fenris come the Space Wolves, the most savage of the Emperor’s Space Marines. Ragnar’s Claw explores the bloody beginnings of Space Wolf Ragnar’s first mission as a young Blood Claw warrior. From the jungle hell of Galt to the polluted cities of Hive World Venam, Ragnar’s mission takes him on an epic trek across the galaxy to face the very heart of Evil itself.