Games Workshop

Select an option from the menu on the left to see the artwork Geoff created for the covers for the White Dwarf gaming magazine, which also feature on Boxed Games,  Black Library book cover art, and "OTHERS" also Workshop related artwork.


Vampireslayer

Gotrek & Felix battle an ancient evil in darkest Sylvania. Failure could mean a new age of darkness throughout the Old World.

Wolfblade

The ancient Navigator House of Belisarius has long been bound to the mighty Space Wolves as allies. In return for the means to navigate the treacherous warp, the Space Wolves provide an honour guard of elite warriors - the Wolfblade - to protect the House. When Ragnar takes up his duties on ancient Terra he soon becomes embroiled in an assassination plot that reaches into the very depths of Imperium! Unused to the delicate political machinations, Ragnar must resort to the howling fury of the...

Masters of Magic

Masters of Magic sees a large Orc hoard invading the empire destroying everything in its path. Leading the hoard is a shaman of prestigious power and only the Battle Wizards of the Empire's Collages of Magic stand a chance at bringing the beast down but political infighting and personal grudges are threatening to curtail the Empires response. In the middle of the storm the young and inexperienced Grey Wizard Lothar must overcome his insecurities and fight for his life.

White Dwarf 184 - Warhammer Quest

Each hero comes from a different people. The Barbarian has traveled far from the savage north, a land of bitter cold and ferocious warriors. The Wizard hails from the cities of the Empire, the largest and most important of the realms of men. The Dwarf is drawn by the goldlust for which his race is famous. Dwarfs are grim and rather abrupt, but they are good fighters and loyal friends who remember debts of gratitude as readily as debts of coin. The Elf comes from the green woods of Loren where...

White Dwarf 234 The Undead

The Vampires of the Old World claim dominion over the mortal remains of all earthly creatures. To die is to surrender oneself to their power. Patient, cunning, devious, the Vampires work to conquer the lands of the living with ancient and corrupt sorcery. Should they succeed in their dreaded goals, the rays of the sun shall be forever suffocated by the night, and the age of men will be replaced by an age of the dead.

White Dwarf 223 Lizardmen

The Lizardmen are a faction in the fictional Warhammer Fantasy setting, and an army in the tabletop wargame Warhammer Fantasy Battle (based in the same setting), which is created by Games Workshop. The Lizardmen forces have a mesoamerican / Aztec themed culture, and are composed of various reptilian and amphibian creatures, including many based on dinosaurs and pterosaurs.

Sacred Flesh

Battlefield looter ANGELIKA Fleischer becomes embroiled in a tense web of deceit as she escorts a group of pilgrims to a remote abbey in the dangerous Blackfire Pass! And with the dark forces of Chaos and the armies of the Empire closing in on them, Angelika uncovers a secret that could cost her her life!