Games Workshop

Select an option from the menu on the left to see the artwork Geoff created for the covers for the White Dwarf gaming magazine, which also feature on Boxed Games,  Black Library book cover art, and "OTHERS" also Workshop related artwork.


White Dwarf 153 - Warhammer Fantasy Battle

Warhammer 4th edition Box cover. High Elves vs. Orcs and Goblins

The World of Warhammer

Games Workshop The World of Warhammer The Official illustrated Guide to the Fantasy World. Written by Richard Wolfrik Galland, includes many illustrations of artwork by Geoff Taylor. Published by Carlton Books.

White Dwarf 234 The Undead

The Vampires of the Old World claim dominion over the mortal remains of all earthly creatures. To die is to surrender oneself to their power. Patient, cunning, devious, the Vampires work to conquer the lands of the living with ancient and corrupt sorcery. Should they succeed in their dreaded goals, the rays of the sun shall be forever suffocated by the night, and the age of men will be replaced by an age of the dead.

Manslayer

Now back in the Empire following their sojourn overseas, Gotrek and Felix head north, to aid the men of the Empire in their fight against the invading Chaos hordes. Stopping off in Nuln, they meet up with dwarf engineer Malakai Makaisson, who is helping the Imperial war effort by transporting cannons to the frontline on his airship, the Spirit of Grugni. After a series of nasty accidents, it becomes clear that saboteurs are at work – can our heroes find the villains in time to save the day?

White Dwarf 220 Tears of Isha

The premise for the campaign is that two brothers have become estranged. The younger brother was chosen as the successor to the estate by their father, and the older brother fled to the Dark Elves, where he was taken in. Now, the older has returned with a Dark Elf army to exact vengeance upon his brother. Each of the brothers holds a sword that contains a Tear of Isha, and whoever holds both tears wins the campaign

Wolfblade

The ancient Navigator House of Belisarius has long been bound to the mighty Space Wolves as allies. In return for the means to navigate the treacherous warp, the Space Wolves provide an honour guard of elite warriors - the Wolfblade - to protect the House. When Ragnar takes up his duties on ancient Terra he soon becomes embroiled in an assassination plot that reaches into the very depths of Imperium! Unused to the delicate political machinations, Ragnar must resort to the howling fury of the...

White Dwarf 158 High Elves

In Games Workshop's Warhammer Fantasy setting, the High Elves, or the Asur as they name themselves, are a race of Elves who live on the Isle of Ulthuan, analogous to Atlantis.